

The 4 Corners campaign - Batrep 5 - The Haunted Houses
Terrain for this battle changed from the usual urban ruinscape as I imagined this area to be on the edge of Emporia or perhaps just outside one of the gates in a marshy less livable area, hence the huts instead of houses. In game terms the marshy areas count as difficult going providing a cover mod for anyone within but not blocking Line of Sight. The patches of woods were the same except the bases of the trees blocked LoS and the template cannot be seen through. The huts had
Jan 1
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4 Corners Campaign - Batrep 4 - The Worm Hunt
Following the mayhem of the Museum I thought this game might be a bit less... carnage, and so it was for most of the crews but for one crew it was not. In fact for one crew they left with just the Apprentice and one soldier left standing. The scenario is a standard scenario which for 4 players has 9 treasure tokens scattered around but with each treasure token being picked up the odds increase that a monster worm or snake will appear randomly by any of the treasures and presu
Dec 5, 2025
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The 4 Corners Campaign - Batrep 3 - The Museum
After the chaos of the Mausoleum I thought this would be a more sedate affair for the 4 warbands but spoiler alert it was the bloodiest game to date with lots of paid man casualties as well as a Wizard and an Apprentice going down. The Statue constructs were absolute killing machines laying waste to all and sundry with consistently high rolls. Fortunately for the warbands there were no creature encounters rolled as they may have finished off some of the warbands! Why this car
Nov 30, 2025
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Gotham Invitational - game one, Joker v Batman
The first in hopefully a series of blog posts which will be turned into videos features a classic match up Joker -at home- versus Batman...
Aug 9, 2025
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Burrows and Badgers NPL round 3, game 2 - Freebeasts v Royalists
Renard the Freesbeasts' leader Harold the Royalist leader So the first half of the season comes to an end with this game. All the teams...
Jul 27, 2025
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Burrows and Badgers - NPL Round 2 game 2. Rogues V Royalists
After the first game these two went into game two with different expectations. The Rogues were confident after their quick win against the Freebeasts whilst the Royalists were a bit down and surprised by their defeat to the Hillfolk. The game was again Recover the Paychest on the same terrain as round 2 game 1, and the sidequests were Test a Spell for the Rogues alongside their innate ' Search for stuff.' The Royalists rolled Attrition alongside their own 'Kill things' side q
Jul 6, 2025
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Npl round 2 - Hillfolk v. Freebeasts - "I'm sure I left it around here"
Round Two of the NPL was Recover the Paychest, Not a quest with many XP at stake but one which the Freebeasts were well set up for as even if they fail in recovering the paychest all survivors walk off with two XP compared to the Hillfolk who if they fail only get 1 XP each. The Freebeasts rolled Isolate which was going to be tough while the Hillfolk were luckier with Deliver a message which Eun the bird was well capable of with Flight. At game start the table looked as below
Jun 28, 2025
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Burrows and Badgers NPL game 2 - Rogues v Freebeasts "Ships are but boards, sailors but men; there be land-rats and water-rats, water-thieves and land-thieves, I mean pirates,"
After the epically long game one which went into extra time this game barely made it to the end of normal time! On one side were the...
Jun 22, 2025
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Burrows and Badgers NPL game 1 - Royalists v Hillfolk "'Tis the soldier's life to have their balmy slumbers waked with strife."
The Referee The Bab NPL is a competition between 4 crews to see who is the top crew in the North. Each crew will play eachother at least...
Jun 14, 2025
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